A professional blog chronicling my work in the video game industry as a game designer and environmental artist. I have a BS in Game Art and a MS in Game Design from Full Sail University.
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Tuesday, January 26, 2016
Game Technologies (Project 2: Prop 2 Blockout)
My second prop blockout for GTE class was of a Revere Model 144 8mm camera. I modeled it in Maya 2016 and then imported it into Unreal Engine 4 to render it. I have provided both my render and the reference images used.
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