A professional blog chronicling my work in the video game industry as a game designer and environmental artist. I have a BS in Game Art and a MS in Game Design from Full Sail University.
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Friday, January 8, 2016
Material Study (Substance Designer 5 & Unreal Engine 4)
This week I created 12 materials (6 clean, 6 dirty) using Substance Designer and Unreal Engine. I designed all the materials in Substance and them imported them into Unreal to render them out.
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