A professional blog chronicling my work in the video game industry as a game designer and environmental artist. I have a BS in Game Art and a MS in Game Design from Full Sail University.
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Sunday, January 31, 2016
Game Technologies (Project 3: Prop 3 Blockout)
My third and final prop blockout for GTE was a KitchenAid hand mixer (circa 1950s). I modeled it in Maya 2016 and rendered it in Unreal Engine 4. Final composition and reference image provided.
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