A professional blog chronicling my work in the video game industry as a game designer and environmental artist. I have a BS in Game Art and a MS in Game Design from Full Sail University.
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Friday, July 31, 2015
Character Rigging
Here are some screenshots at my first attempt at character rigging with split geometry. I have included several poses to show the mobility and flexibility of the rig, along with an image showing the actual rig set-up.
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